XR: 3 Futuristic Trends from People, Tasks, and Technology
Extended reality is emerging as the most trending technology. Big tech giants are thriving to excel without wasting a single opportunity.
The future of XR proliferating a plethora of fields is boosting the continuous evolution of technologies. The Extended Reality (XR) market is valued at a whopping USD 26.05 billion in 2020 which will reach 463.7 Billion in 2026.
All the torts that you can commit in person you can commit rather easily in the VR world.
-Schuyler M. Moore
Michael Nebeling explains trends through angles that encompass people, tasks, and technologies as three corners of a triangle providing a technical elucidation. In fact, this blog focuses on his incredible teaching combined with our additional research. I would suggest going through the courses for a deeper interactive understanding. After all, learning is fun if you seek curiosity. The blog will talk about three encouraging trends which are broadly revolutionary. But before that, Let's have some idea of available trends(of past, present, future) briefly.
XR Futuristic Trends on People (Users):
The Human-computer interface (HCI) which we see today has tremendous progression in comparison to earlier stages, and we can see a growth pattern speeding up from single user to multi-user to eventually becoming social in the future. Let’s discuss what it actually means. Although, in the near future with the help of big tech giants, we’ll be able to promote the idea and look for benefits for humanity.
The human-machine interaction during immersive or AR experience with head-worn technologies for watching movies etc.
Recently, trends which we are witnessing are collaborative. The nature of specific tasks such as virtual conferences, military training, research, education, aviation, etc. is few examples of the same.
The next stage of XR trends in the future is the matter of social acceptance. For instance, it is still not considered to be normal roaming around the street wearing VR/AR headsets.
XR Futuristic Trends on Tasks (Space):
Generally designs that we usually see in VR/AR space started initially as a tabletop through our phones and cardboards. Though these experiences are strictly feasible for smaller boundaries.
Currently, the trend is to have an immersive experience fully inside the room. For example, The Cave Automatic virtual reality space provides immersive experiences directed to the walls of a room-sized cube.
We’re now heading towards a larger boundary or we can say boundaryless experience. It will be later on the world-level or outside experience which Jean Baudrillard coined as Hyper-reality.
Subsequently, the advancement in postmodern societies will witness essentially the inability of consciousness to distinguish reality from a simulation of reality.
The conceptualization in the XR state of affairs is fairly limited at present which eventually leaves fewer options for users. Subsequently, It is of no surprise that in the near future users will be able to choose amongst the type of experience. It will provide control to users. For instance, if a user wants to transition from tabletop to room size XR experience. Also immersing in the outside world via modes of VR/AR/MR or other combinations on the reality-virtuality continuum will no longer be fiction stories.
XR Future Trends in Technology:
Tethered VR is a quite old technology that needs a perpetual link to a powerful computer. It can track the user’s position by using external sensors and cameras.
Headset with a tripod. Standalone HMD that requires no external processor or power much of a plug and play device. Currently, It is weak due to lower quality graphics and lower refresh rates as compared to tethered.
We are eventually moving towards the future built-in features, wifi compatible which is handy, compact, and readily usable. LIDAR and 5G technologies are reinventing smartphones giving clear indications of futuristic trends in technology.
Anything from Smartphones, PCs to many different headsets cater to several different hardware platforms which display XR contents.
These are enterprise-based software solutions that are embedded in XR compatible or XR devices and are constantly growing into new versions to cater to industrial and consumer needs.
The cloud-based will ease the complicated identification and rendering by minimizing the computing pressure of AI and graphic rendering. Due to its low cost and lightweight, it will allure users.
It is of no surprise that things that we considered belonging to outer space are gradually getting incorporated into our daily lives. The growth of extended reality consumer markets is driven primarily by the gaming industry however XR is getting traction in the commercial businesses as well.
3 Prominent XR trends you need to stay ahead of the curve.
1. XR comforting Design process: XR impact and adoption is fairly low due to its restrictive costs and complexities. Future paves the path for lower costs electronic components. Also, XR design boards will improve accessibility designs for diverse sets of users.
2. XR rhetorical collaboration with humans: Just like any other technology human collaboration is considered to be vital. XR enables immersion which increases the opportunity to collaborate, access resources, etc. It enables designers to work with both humans and machines in creating impeccable designs.
3. XR driving creative Mind: The human mind and virtual machines have inherently special competencies. Rest assured nothing to worry about. Human thoughts are very wealthy in showcasing talents and XR will propel creativity in humans mining ingenuity and will continue to create value for humanity.
Imagine a world where screens pop up on the windshield of your car. Self-navigating direction features giving an immersive feeling on-road. Sitting and working amongst the virtual avatar in your office without being physically present. These astonishing developments have a single goal which is to eradicate the distance and make the world closer to have a more collaborative future. Research has been going on to eliminate intermediary displays by augmentation of HMI (Human-machine Interface) which again will be interesting to watch.
Get in touch